Variations of Capture-the-Flag

Capture-the-flag is a childhood game that has its roots on the battlefield. In past times, a war wasn’t over until you captured your enemy’s flag. This format eventually became a popular children’s game and in more recent years, it has worked its way into paintball. Eventually, capture-the-flag evolved even more as players add new rules and concepts. Now there are even more variations of the game to play and we have described them below. You can use these game plans as ideas for your next paintball game at AC Paintball in southern New Jersey.

Entryway to AC Paintball in New Jersey

Neutral Capture-the-Flag

With neutral capture-the-flag, you play with only one flag. Rather than having a flag at each teams base, one flag is placed in the middle and each team tries to take that flag back to their home base to win. This game is more like a tug-of-war game compared to a normal capture-the-flag game. If someone is hit while carrying the flag, the flag is planted where they were hit. With evenly matched teams, the flag can go back and forth for quite some time before the game ends.   

Center-Flag-Push

Like neutral capture-the-flag, center-flag-push is played with only one flag. The catch is that instead of trying to bring the flag back to your home base, you try to push the flag onto the other team’s home base. Games with one flag at the center can be more interesting than having one flag on each side because it evens the playing field a bit more. The wooded fields at AC Paintball in southern New Jersey are not symmetrical. Trees and other foliage grow randomly and therefore one side can be more difficult to navigate than the other. Center-flag games keep the play fair because neither team gets much of an advantage.

Bomb

The difference between normal capture-the-flag and bomb is that each team starts off with a “bomb” which can be a box, a rolled up shirt or whatever you want. The goal for each team is to get the bomb to the other team’s base. This is different from center-flag-push because you start out with the object rather than having to capture it first. Bomb can also be played with either two-sided or neutrally. You either have to get the bomb to the other team’s base or get it to the center first.     

pentagon paintball field

Down, But Not Out

Down, But Not Out is the best version of capture-the-flag to play if you want everyone to have a more even amount of playing time. Usually, once you are hit, you are out, but in this game, your teammates can tag you to revive you so you can be back in the game. In this game, when someone is hit, they simply sit on the ground where they were hit. They wait for someone to tag them and when someone does, they are back in the game. This game takes away the opponent’s strategy of trying to lower the number of the other team’s players to win the game. They must brainstorm and find a different strategy to win the game.                    

Blackjack

If you want to save money on paintballs, the blackjack version of capture-the-flag is a more strategic version of capture-the-flag. Rather than having unlimited paintballs, a blackjack game only allows 21. Players must learn to use their ammunition wisely. If you’ve played all day at AC Paintball and only have a few paintballs left, you can divide the total amount left evenly and play blackjack with however many paintballs remain.

The wooded New Jersey courses at AC Paintball such as the Black Ops Pentagon Woods field, the Blue Thunder course or the Red Dawn Woods course would be excellent places to play any capture-the-flag game. If you would like to book a game at AC Paintball, follow this link: https://acpaintball.com/schedule-paintball-game/. 

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